I am a concept artist working in the video game and film industries. I was a Senior Concept Artist for VR game developer, Survios, helping to set the visual direction for their upcoming Aliens VR action-horror game. I also spent several years helping design and art direct many film and television projects for FutureDude Entertainment. I studied art and design at the University of Minnesota, Twin Cities and graduated with a Bachelor of Arts and a minor in design. In addition to 2D concept work and illustration, I also have a versatile 3D modeling and rendering skillset using Maya and Unreal Engine.
When I’m not painting or gaming at my computer you will likely find me growing veggies in my garden, shoveling snow, or enjoying time with my wife and our tiny dog, Michael J.